How TiVo killed live TV
How TiVo killed live TV

For a while, it seemed like everyone had a TiVo. It was a plot point on major TV shows; it had A-list Hollywood fans; it became a verb as ubiquitous as Google or Xerox. The love was well-earned, since TiVo had created a product that felt genuinely like magic. You could pause live TV. And […]

The wild, intense rise and fall of Flappy Bird
The wild, intense rise and fall of Flappy Bird

Flappy Bird was almost preposterously simple. If you ever played the game, even once, you surely remember how it worked, but here’s a summary just in case. You were a bird. Your job was to fly, left to right, for as long as possible without crashing into the green Mario-ish pipes coming from both the […]

The terrible Nintendo controller that helped make VR happen
The terrible Nintendo controller that helped make VR happen

The Nintendo Power Glove was not good. It’s important that you know that. The Power Glove was ambitious, impressive, even important – one of the very first mainstream devices that let you control a game using your body instead of just your thumbs – but it was not good. In some ways, its not-good-ness is […]

How AIM taught the internet to chat
How AIM taught the internet to chat

If you were an internet user around the turn of the century, there’s a good chance I could play a one-second long sound of a door opening and memories would immediately come flooding back. Memories of running home from school and logging onto AOL Instant Messenger to chat with your friends or your crush. Maybe […]