XeSS 3.0 has been available inside Intel’s graphics driver suite for some time now, but the chipmaker has finally released the accompanying SDK for game developers, albeit only in closed-source form.
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AMD’s VP of AI software vibe coded the driver entirely using Claude Code, but it’s meant for testing, not for deployment to users.
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A new Nvidia GPU driver, 595.71, has been released which resolves issues in its since-recalled 595.59 driver which reportedly caused some graphics card fans to stop working.
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GeForce Game Ready Driver 595.59 is said to disable one of the fans on Nvidia RTX 30-series and newer GPUs, even without third-party apps like MSI Afterburner.
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Intel XeSS 3 Frame Generation is shown to work effectively, even on entry-level GPUs. Cyberpunk 2077 increased from 55 to 60 FPS to as high as 140 FPS with MFG enabled.
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The latest Intel graphics drivers introduce XeSS 3 Multi-Frame Generation with 2x, 3x, and 4x modes, supporting existing XeSS 2 games without requiring developer updates
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We had the opportunity to sit down with AMD at CES 2026 for a press roundtable discussion, where we discussed ROCm and other AMD software, as captured in this transcript of AMD’s Q&A session.
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Nvidia’s DSLL 4.5 Super Resolution feature is now available to all users of the Nvidia app, having left beta.
AMD’s answer to Nvidia’s DLSS 4 seemingly works on older hardware but is currently not officially supported.