Crimson Desert now runs on Intel Arc GPUs thanks to a new driver, but early reports highlight visual glitches, missing XeSS support, and crashes tied to certain settings, making this a promising yet unfinished step forward.
The company behind the tiny box AI accelerator says that its macOS driver for Nvidia eGPUs has just been signed by Apple, making it a legitimate software for Macs and no longer needs workarounds to work with the device.
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The Nvidia App can now automatically recompile shaders for you in the background after every GPU driver update. This should save gamers several minutes across different titles, especially blockbuster ones, where shader com…
AMD has added Ray Regeneration 1.1 and FSR 4.1 upscaling to its RDNA 4 GPUs, bringing it to parity with Sony’s PSSR 2 on the PS5 Pro. Games that support these features will have better ray tracing quality with more accurat…
Following in Nvidia’s footsteps, Intel has now officially adopted Microsoft’s Advanced Shader Delivery to make shader compilation much faster in games. Intel is calling it Precompiled Shader Distribution and it’s available…
XeSS 3.0 has been available inside Intel’s graphics driver suite for some time now, but the chipmaker has finally released the accompanying SDK for game developers, albeit only in closed-source form.
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AMD’s VP of AI software vibe coded the driver entirely using Claude Code, but it’s meant for testing, not for deployment to users.
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A new Nvidia GPU driver, 595.71, has been released which resolves issues in its since-recalled 595.59 driver which reportedly caused some graphics card fans to stop working.
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GeForce Game Ready Driver 595.59 is said to disable one of the fans on Nvidia RTX 30-series and newer GPUs, even without third-party apps like MSI Afterburner.
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Intel XeSS 3 Frame Generation is shown to work effectively, even on entry-level GPUs. Cyberpunk 2077 increased from 55 to 60 FPS to as high as 140 FPS with MFG enabled.
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